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1. Alliances and Empire: The 0.0 Problem - in Player Features and Ideas Discussion [original thread]
Edited by: i take on 12/09/2007 21:27:00 ehh no. your wrong.. this would do primary one thing. max tax, and there , now NO one will even move into your region and wupti the alliance is happy, because this IS what they are trying to do right no...
- by i take - at 2007.09.12 21:25:00
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2. Realistic Insurance - in Player Features and Ideas Discussion [original thread]
Originally by: Mr Cleann Originally by: Jinx Barker Real Life is NOT EVE. Please, please, do not compare EVE to real life. However, if there is a hostile act and CONCORD punishes the offender, I agree, the offender should forfei...
- by i take - at 2007.09.12 21:17:00
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3. Ship Manifests? - in Player Features and Ideas Discussion [original thread]
would be nice..
- by i take - at 2007.09.12 21:17:00
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4. Realistic Insurance - in Player Features and Ideas Discussion [original thread]
Originally by: Shadow2004 Edited by: Shadow2004 on 10/09/2007 08:32:48 Lol it would actuly be funny if u actuly got arrested by concord and had ur caracter put in prison for a surtain amount of time. yup.. if you got arrested by co...
- by i take - at 2007.09.12 21:14:00
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5. Realistic Insurance - in Player Features and Ideas Discussion [original thread]
Originally by: Shadow2004 Well i hving a little chat with a freind on TS the other night and we came up with a little idear for insurance and high sec pirating basicaly it goes like this. If u are blown up by concord in high sec for an ac...
- by i take - at 2007.09.12 21:12:00
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6. Separate Bank Accounts - in Player Features and Ideas Discussion [original thread]
i would just like your own hanger like the corp hanger... actually everything about the corp option to yourself, so you can split up wallet, hangers etc
- by i take - at 2007.09.12 21:09:00
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7. have any one tested this? - in EVE General Discussion [original thread]
Edited by: i take on 12/09/2007 21:08:58 Originally by: Dred'Pirate Jesus Edited by: Dred''Pirate Jesus on 12/09/2007 20:43:21 Umm.. Hidden? Caldari Frigate Skill Bonus: 5% bonus to Cruise Missile damage and -16.66% reduction in...
- by i take - at 2007.09.12 21:06:00
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8. Fire in the Hole - in Player Features and Ideas Discussion [original thread]
would be a nice little detail
- by i take - at 2007.09.12 20:59:00
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9. Why we need a Skill-Queue ASAP: - in Test Server Feedback [original thread]
Originally by: Donathan Slade The problem is this... If my account was set to expire at the end of today, I can in affect set a 60 day skill training today and not pay for my account for 60 days from now and when I log in and re-activate ...
- by i take - at 2007.09.12 20:58:00
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10. have any one tested this? - in EVE General Discussion [original thread]
Originally by: Nyphur Yes, they have a hidden bonus to explosion radius. The cruise missiles hit as if they're light missiles. you mean there is a bug with them that does this right?..
- by i take - at 2007.09.12 20:39:00
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11. give CCP programmers a BIG HUG!!! - in EVE General Discussion [original thread]
Originally by: Cadela Fria /signed with <3 Also to those who are all like "rabble rabble rabble not signed, cause I R kewl employee at mai werk, and I R competent, odderwise I R fired rabble rabble CCP incompetent" - $50 your work ...
- by i take - at 2007.09.12 20:37:00
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12. Eve Online Life time Subscriptions... - in EVE General Discussion [original thread]
Originally by: CCP Wrangler Originally by: Ogdru Jahad Originally by: chrisreeves 300 usd is about what it costs for just under 2 years. That would make no kind of business sense to give a life time subscription for that li...
- by i take - at 2007.09.12 20:34:00
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13. Eve Online Life time Subscriptions... - in EVE General Discussion [original thread]
it is a bad idea, because there would be a point when it wouldn't be worth adding anything new to the game as most of the player base money(or the money they had payid) would already have been used and thereby it would compromise the future qualit...
- by i take - at 2007.09.12 20:33:00
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14. have any one tested this? - in EVE General Discussion [original thread]
Edited by: i take on 12/09/2007 20:31:02 okey, so one of my freinds was doing a bit of testing after looking at the alliance movies(from the tournament)and being amazed by the effect of huns manticore (since they shouldn't have much effect on ...
- by i take - at 2007.09.12 20:30:00
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15. give CCP programmers a BIG HUG!!! - in EVE General Discussion [original thread]
Originally by: PoWeR1 .... They get paid to do there job so they dont need any thanks. i will thank CCP when they sort this crappy lag out in fleet battles. okey, and what do you work with?! ow wait don't tell me people ain't showing a...
- by i take - at 2007.09.12 18:04:00
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16. give CCP programmers a BIG HUG!!! - in EVE General Discussion [original thread]
Originally by: Lord Zoran a hug and no kiss? how rude lol anyway yea they do a good job to carry on although they get so much stick well they can get the kiss when they get the server up
- by i take - at 2007.09.12 17:58:00
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17. give CCP programmers a BIG HUG!!! - in EVE General Discussion [original thread]
sitting here reading though all the "YOU SUCK CCP, DO YOUR JOB RABBLE RABBLE RABBLE" post, and just thought that ccp programmers really needed a great big friendly appreciated HUG!! for the good work they are doing. if any of you have any idea wh...
- by i take - at 2007.09.12 17:41:00
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18. missiles how to fix them. - in Player Features and Ideas Discussion [original thread]
well a little bump to get some thoughts on this
- by i take - at 2007.09.12 15:53:00
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19. webifiers - in Player Features and Ideas Discussion [original thread]
Then its webiffier: To total killing a speed depending ship with one module is in my ears wrong. So put on a size small, medium, large. This would help some (the same with ANY EW that havenĘt gotten it already). Small: would work as it is now, ha...
- by i take - at 2007.09.12 15:51:00
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20. PvE should be more like PvP - in Player Features and Ideas Discussion [original thread]
said this before with succes, now saying it again: make pve more like pvp. okey i think the main reason for pve'er not to go pvping is the ENORMOUS difference in style from pve to pvp. pve: ton of ships, with a very, VERY low dps per ship, and ...
- by i take - at 2007.09.12 15:48:00
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